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我的日本動漫之行
—中文版
日本的動漫遊學旅行即將結束,在這七天的時間里我真的度過了一段很難忘的時光。
2019年丨寒假
與我同行的幾位來自中國不同地方的友人們都是日本二次元動漫的愛好者,他們在這段時間的學習里十分的努力,項目也完成的很不錯。在做動畫時,有的同學是一心一意的在做,心想著要畫出最好的作品,因為這次可能是一生中少有的機會。也有的人想著在過程中獲取快樂,無論態度怎樣都可以。這一切我都看在眼里,並且接受著。對於我這個發燒友來說,這幾天我所學到的知識真是再有用不過了,足夠讓我製作動漫,發表動漫,在自己想要涉足的領域留下自己存在過的痕跡。
在自己想要涉足的領域留下自己存在過的痕跡。
日本
在1月28號,我於羽田機場登陸,在跟學姐等人見面後便跟隨帶隊的賴沛老師入駐於酒店。我一周的繁忙的入場便開始了,下面是我上課時,山本涉和糖老師講述的內容:
動漫的發展是在二戰期間,由於手塚治蟲先生收到啟發,在其間創造了很多的動漫角色,其中的部分有從美國的迪士尼影業借鑒。這樣的內容給眾多的漫畫家所帶來衝擊,使之後的年代開始有了供孩子們娛樂的漫畫、動畫;其中比較有名的有圓谷英二、藤子不二雄、鳥山明。一開始動漫對於人們來說是一種藝術,對各種方面都有裨益,但自從jump comic漫刊發表後,動漫的藝術地位降低至雅俗共享。老師還有提到,初期的漫畫還只有鳥獸人物繪畫和劇畫,其中劇畫比較複雜,是成年人所感興趣的,而鳥獸人物繪畫利用了動漫初期的擬人化加上「萌」的元素,這樣的設計給予了角色以靈魂。據說某個人曾說過手塚治蟲先生是動漫這一系列多米諾骨牌的開端,對後世產生了很多的深遠影響。比如他可能造就了當今漫畫家的薪水收入及人生情況,以及押井守的故事。後續提到了特攝劇的圓谷英二老先生採取了很多不同的拍法,使得能拍出巨大的奧特曼的特效。
山本老師有提到版畫和動畫的不同之處,在1839年寫真投影公式的發表得到了版畫的發展,在記錄光的方面上,版畫是屬於手動范疇,而寫真(也就是照片)是自動范疇的。接著,我們聽到了有關小孔成像的研究內容,同時還利用了剩下的薯片罐子製作簡易針孔照相機,這是極其有趣的。
在做課題的過程中,我們採用的是台灣的某個偶像劇中「打架」的情節,由於兩個角色的戰鬥不算是打架而是鬥舞,所以這很是好玩。在此基礎上,我們再進行改動。我負責在臉部描寫上臨摹原始平,並改變背景和角色的表情,其他人負責動作等。有組員發生過偷懶的情況,我認為這很不好。但結果顯示我們獲得了第一名的好成績,這令人可喜可賀。當我拿到那個透明的獎牌時,內心其實既有一絲興奮,良心也在替那些態度不端正的人而痛。但是我已經體驗了身為一位原畫師的生活,並以此向往著,同時也為我的未來創建了一個生物和動漫結合的人生。
在此旅程中,我要謝謝偉度帶隊賴沛老師每天對我們的管理,她經常因為我們等人的遲到而感到不快,單單從這一件小事即可看出她的盡職盡責。山本老師也是,他每天都在耐心的等待我們來到他的教室,並一遍遍的用抑揚頓挫的聲調給我們傳授動漫的深層次哲學問題、藝術問題。
本旅程的安排十分地妥當,將我們每一個宅文化的粉絲帶到一個不為人知的世界。
動漫之行
Japan Animation and Comics
—English Version
The voyage of animation learning had just ending. I remember, in those unforgettable days, fourteen of us, who was the fan of Japanese animation had learned seriously hard in the school, so the animate project have been achieved in success.
While producing our product, four of us have different attitude to every pieces we draw. Some are keep move forward and tried to reach the best, cause’ that it is possible to be the only chance in our life. Others were aimed to have fun in the process, so they treat the assignment relatively bland. I can embraced their difference and behavior. To me, a fan of my dear animate, the concepts and informations I gained in these seven days were truly applicable and interesting. It is enough to me for left any traces in the animation field.
On the day of January 28th, I stepped my feet on the Haneda airport, Tokyo. A busy week began after I meet the girls and Ms.Lai and immigrated in to AUA Hotel. Here’s the things I learned at Mr.Yamamoto’s class:The animation generated during the second world war, primary aimed for illustrate the fright and devastating effect, moreover spread about the love. Osamu Tezuka get influenced at America’s Disney movie, such as Mickey Mouse or Simba. As a result, some artist in Japan started to create the manga characters with animals for origin and represented the element of 「cute」. From then on, the characters had some feature of human and shown more emotion through the movie, animations are no longer create for the nobility but also for global children. Among those best typical product, the most attractive character and created by artists such as Eiji Tsuburaya, Fujiko Fujio and Akira Toriyama. However, since Tezuka published the Jump Comic, the artistic importance of animation was in a decline. On the contrary, Gekiga(drama drawing) have the attention of adults. Mr.Yamamoto pointed out that Tezuka is like the leading domino who lead to several consequence. The latter he discussed was about Ultraman by Eiji.
On the next day, Mr.Yamamoto analysis the difference between canvas and manga. According to his speech, in the year of 1896, the publishing of How to Photo make many development on canvas painting. So he made a contrast between drawing canvas and photographing. Mostly, on the aspect of light, canvas was drawn by facsimiling on the real image, but photographing was done by leading the light to a paper with a particular chemical reaction. Then he introduced his research of small aperture image, which required us to discover the change on light by making a camera, and that’s interesting.
In the process of our project, the scene we choose was about 「fighting」 in a Taiwan television program, because that’s entertaining to look at two boys technically were dancing on the contrary of fighting. On this basis, we changed the features on face and costume of characters in order to create two familiar figures from the animation we had looked before. Unfortunately, laziness of some members occurred during the process and I’m annoyed with it. Luckily we get the prize in the first place, while the other member is celebrating, I looked to that suspending medal shining, but the heart is get depressed by those who worked least but get the best prize. To look the world in a positive way, I have learned about the life of a manga creator, and look forward to it. So I d’like to live with animation and marine biology for my major.
At the last of this nameless journey, I need to passionately thank Ms.Lai, who regulate our schedule everyday and making it more interesting. Although she was get annoyed by somebody’s absent, her devote on work can be shown. The same of Mr. Yamamoto, everyday as sun rises, he get to the classroom and waiting his students, talking about animation in cadence as usual. The deep philosophical concepts and artistic methods left us a clear impression. For addition, the schedule of this voyage is rational, cause’ that we see an unusual world we had never seen.
文字來源
20190128期日本JAC動漫實習 方澤川